So today, during breaks from the honey-do list, I have somehow ended up searching the nets about 0 level characters rules. Why? Well, I noticed the Apprentice Class in the Pathfinder SRD site under 3rd party publishers. It technically, in my opinion, is not a zero level class. It is more of a multi-class template, for lack of a better description. But, it did get me thinking about the fun adventure that I played, were we started at zero level. I don’t recall the module, or even what rules we used, but I do remember that transitioning from zero to first level was confusing at best.
In the remarks of the Apprentice Class, some mentioned the Apprentice of the 3.0 rules and how they were better. So, I checked those out. There are many links to this when searched, but some make it too diluted or too advanced / cumbersome, in my opinion. For me, I believe, the best course of action, should I want to expound on the idea further, would be to just halve everything and start them at -500xp. This approach would require making zero level character construction rules for each class for the PFBB. Which might not be worth the effort… but I really enjoyed that adventure way back when and it just might gel with a PFBB E5 setting. Effectively making it E6 and a tad bit more gritty.
Some just suggested using NPC Classes, as they are roughly equivalent to 1/2CR, but what do you do when you hit first level? Rebuild? Keep the NPC Class and effectively multi-class?
So, is this worth further development?